


Square's Final Fantasy characters were beloved, but basically featured in self-contained stories. For Fujioka, who had previously worked on the Game Boy's Final Fantasy Legend III as a producer and the Super Nintendo's Final Fantasy: Mystic Quest as a writer, this was unlike any challenge he had faced before. Those were the words of the head of Square Development Section #6 and the co-director of Super Mario RPG, Chihiro Fujioka, given in an October 1995 interview with Family Computer Magazine and Haou. 'This isn’t Mario!!!' or 'Mario would never do this!' or 'It’s not Mario if we don’t have this!" "Naturally, all of our staff has a lot of love for Mario, so there were a lot of strong opinions flying around. In 1996, they released Super Mario RPG: Legend of the Seven Stars, Mario's first official role-playing game. That changed when Nintendo teamed up with Square Soft (now known as Square Enix) to take Mario into completely uncharted territory. Even after taking a sidestep into a little spinoff called Super Mario Kart, Mario was mainly a platformer character. When that year started, that's all he was. He was part of some of the greatest platformers ever seen in video games, all of which still hold up to this day and have inspired generations of game developers. However, that wasn't always the case.īack in 1996, everyone knew of Mario as a portly protagonist who fought against the forces of Bowser, the King of the Koopas, to rescue Princess Toadstool (Peach) and save the Mushroom Kingdom. And yes, Mario has been the lead man in over a dozen role-playing games. He's been in kart racers, sports games, party games, educational games, and he was even in an XCOM-style tactical game a few years ago. He's been all over the map, having taken part in nearly every genre imaginable. It's a celebration of the heroic plumber's contributions to the gaming world. Nintendo is about to wrap up the Super Mario 35th Anniversary.
